 (Larger Image)
|
3ds max 6 Bible
by Kelly L. Murdock
Product Group: Book
Publisher: Wiley (2004-04-09)
ISBN: 0764557637
EAN: 9780764557637
Dewey Decimal #: 006.696
Binding/Media: Paperback - 1310 pages
SKU: 070320090165
Condition: New
Comments: 0764557637 Brand new, may have wear on cover, we have a HUGE selection of computer books at great prices! All discs included if issued by publisher. New, never read, may have minor wear on cover.
|
Editorial Reviews
|
Product Description
* Shows beginning users how to create an exciting animation their very first day with 3ds max, the world's most popular animation modeling and rendering software for film, television, games, and design visualization * 3ds max is used to create high-profile animations for feature films such as X-Men 2, Minority Report, and Tomb Raider, and in the creation of popular games such as Dungeon Siege, Spiderman, Command and Conquer: Renegade, and Grand Theft Auto * More than 150 tutorials give readers valuable hands-on experience under the expert guidance of 3ds max master Kelly Murdock * A valuable CD-ROM will include a demo version of the new 3ds max release, tutorial files, 3D models, bonus plug-ins, and more * A sixteen-page, full-color insert shows how contributing artists are taking max to the next level
|
Customer Reviews
|
i've found
Rating (2)
Date: 2008-08-12
that books are very dry, and hard to learn from. stick with VIDEO tutorials. there are a TON of them on the net. but yes, seriously, video tutorials are where it's at. nothing is ever left out, you can see where they clicked. and how they got their results EXACTLY!
|
|
Not much help to the beginner
Rating (2)
Date: 2006-08-08
As a person trying to learn a new program from scratch, this book was not helpful as it should've been. Aside from the MAX interface and toolbar explanations, this book did not do much in explaining key functions. I understand one book, no matter how many pages it has, is not enough to explain in detail a complex program like MAX, but this book was just not helpful to me. I found the tutorials that come shipped with the 3ds MAX software to be much more user friendly and in-depth. In fact, I learned how to use the program mostly through the software tutorials than any reference books. If you are familiar with the format of the Wiley "Bibles" and like it, than buy this book. For me, this is my third "Bible" series from Wiley and I have not been satisfied with any one of them.
amassingdesign.blogspot
|
|
dictionary
Rating (3)
Date: 2005-04-02
1 out of 1 customers found this reveiw helpful
This is a great book. Not a step-by-step guide on how to do stuff, or a tutorial. It is a dictionary where you can find answers for your questions. It's great. A must for every 3ds Max 6 user.
|
|
About as Complete as you could Ask
Rating (5)
Date: 2005-01-16
3 out of 3 customers found this reveiw helpful
This huge 1255 page book is truly Bible sized as is needed to describe such a massive software system. By any standard ‘max’ is massive. It is, of course, a graphics software package capable of the most advanced graphical images.
Books on software systems have to balance between being a reference book with a structure that makes it easy to find what you seek. Or the book can be a tutorial that leads the reader along a path intended to get him using the software quickly. This book draws an interesting balance between the two. There is basically a reference book structure, but imposed within it are numerous tutorials on building particular images. This approach works well for me, when I'm looking for something specific, lighting for instance, I can find it. Or, if it's a brand new subject the tutorials lead through getting started to produce something useful. Then the reference like descriptions lead on to the more specific details needed for the particular project.
This is the fourth edition of this book. This has given the author time to work out the details the way he wants them, to take into account comments made on the previous editions requesting more information about specific points, and of course to completely cover the new features in ‘max 6’.
|
|
mediocre at best
Rating (2)
Date: 2004-12-13
2 out of 4 customers found this reveiw helpful
I'm a pro max user and I'd have to agree with previous reviewers that this book is just plain boring and poorly organized. Then again it's not a good 'reference' either as a successful reference makes no pretenses of being boring or not because it must function as a kind of a matrix style index that describes in detail the specific functions of the program. Unfortunately such a book does not exist so I had to settle for this title that sits so awkwardly between being a tutorial and a reference. By the way, don't use this as a tutorial because it gives you examples of objects that are already constructed (on the CD) while only barely hinting at how to actually construct them. If you know that purchasing this title (I'd get it used) is merely a provisional purchase for intermediate users, then it would be worth getting to fill out your already existing prowess in the program.
|
|
|
|
|